25 experiments

Small projects that prove something

A brief, a time box, and a way to tell whether it worked. Run one alone or with a team, keep the evidence, and see which paths it opens.

technical
Engineering 6h soloGentle

Move a marble two metres without motors

Design a device that transports a marble at least 2m using only stored energy — gravity, springs, elastic. Slowest successful run wins.

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service
Arts 6h soloGentle

Interview three people doing a job you are curious about

Talk to three people actually doing the work. Publish what surprised you.

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technical
Technology 16h pairDoable

Ship a one-page site for a real local business in 48 hours

Find a real business with no decent web presence and give them one. Free is fine.

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scientific
Mathematics 12h soloDoable

Clean and publish one messy public dataset

Take a genuinely messy open dataset, clean it properly, publish it with notes.

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Steps

  1. 1. Find a dataset nobody has cleaned
  2. 2. Document every problem you find
  3. 3. Write reproducible cleaning code
  4. 4. Publish data plus notebook
  5. 5. Ask one expert to check it

It worked if

  • · Cleaning script runs start to finish
  • · Every transformation is documented
  • · Someone else reproduced your output

Materials: Laptop (free)

Keep: A public repo with data, script and README

Paths it probes

  • · AI scientist
  • · Big data scientist
service
Arts 8h soloGentle

Teach one thing to five strangers

Pick something you can do and teach it properly to people who cannot.

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structural
Engineering 8h soloGentle

Repair three broken things

Fix three items headed for the bin. Document the diagnosis, not just the fix.

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improv
Arts 7h soloDoable

Run a week of daily improvised performance

Perform something unrehearsed every day for seven days, in front of at least one person.

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service
Mathematics 5h soloGentle

Get ten strangers to reply

Send ten genuinely personalised messages to people you have never met, about something real.

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scientific
Science 6h soloGentle

Measure your own week like a scientist

Instrument one week of your life, then change one variable and measure again.

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technical
Technology 20h pairDoable

Build something that moves on its own

Any autonomous machine: line follower, plant waterer, camera tracker.

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structural
Arts 10h small teamGentle

Cook one meal for twelve people

Plan, budget, buy and serve a full meal for twelve on a fixed budget.

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scientific
Mathematics 12h soloStretch

Model a real decision with numbers

Take a decision you or someone else actually faces and build a defensible model of it.

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service
Science 9h soloGentle

Shadow someone for a full working day

Spend one entire working day beside someone in a role you are considering.

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service
Mathematics 8h soloGentle

Sell ten things you already own

Learn the full commerce loop at zero risk: list, price, negotiate, ship.

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fine-arts
Arts 15h soloDoable

Write and record one complete song

Finished beats good. Three minutes, start to end, released somewhere public.

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structural
Engineering 10h pairDoable

Audit a real service for accessibility

Pick a site or a physical place and document what excludes people.

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scientific
Science 10h soloGentle

Grow something edible from seed to plate

A full biological cycle, measured.

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structural
Mathematics 10h pairDoable

Cut a real process in half

Find a process someone repeats weekly and make it take half the time.

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technical
Technology 20h soloStretch

Train a model on data you collected yourself

No public dataset. Collect your own, label it, train something small.

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service
Arts 12h pairDoable

Design and run a two-hour workshop

Not a talk. People must make or decide something in the room.

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technical
Engineering 8h soloDoable

Reverse-engineer a product you use daily

Take it apart — physically or logically — and explain how it actually works.

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service
Science 8h soloGentle

Map what your area actually offers

Find and document every free or cheap opportunity within walking distance.

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scientific
Science 24h soloDoable

Complete a measured six-week training block

Pick one physical capacity and improve it on a plan, with a test at each end.

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service
Mathematics 30h pairStretch

Take a product from idea to first paying customer

One real transaction. Not a business plan.

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fine-arts
Arts 4h soloGentle

Make something good under a hard constraint

One material, one colour, one hour, or one hundred words. The limit is the point.

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